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Well Mod ([personal profile] wellie) wrote in [community profile] wellcome2024-04-19 04:40 pm
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6.0 Test Drive Meme

6.0 Test Drive Meme

Welcome to Well! See the first prompt for how your characters arrive in Well. Your character arrives with only a handful of memories, clad in a mix of Old Western clothes and clothes that might fit in at a renaissance fair, and no items from home.

Anyone is free to play on the TDM, but you need an invite to apply. Feel free to use these prompts, and interact with the arrival or locations. NPCs are around, but only say a certain set of phrases. TDMs can be considered game canon.

This TDM takes place from the first week of May onward, and can happen concurrently with other events during May and June. This will be the only TDM for May, June, and July.

Applications are open April 26th until May 1st, and May 27th until June 1st. Invites are available for friends of current players.

Arrival: Escape!
Content warnings: forced captivity, blood, eating eyes, drowning in sand, forced intimacy

The First Room

You wake up somewhere dark and damp. Maybe this is your first time waking up here, maybe it's your fourth, but the beginning is the same. You're in a small stone room. The only light comes from torches flicking on the walls. The room is bare except for a metal door. And you're not alone. You and someone (or someones) are here together, and you have to get out.

The door is locked, and to leave it you must just find one key. On the door is a note with a clue:

Freedom is hot!

The key is in fact in one of the torches! Depending on luck, you might find it on your first try, or your fourth. Find a way to extinguish the torches, and handle the hot, hot key to unlock the door.
After this, you find yourself in one of the following rooms. Choose one from the first set, then one from the second set, then one from the third set. You will always end in the final room. You must travel through five rooms to escape.

If you don't complete a task in five minutes, you will return to very first room and have to start again.

You can choose your own path, or comment below to have a random path set for you!

The Second Room

You find yourself in one of the following rooms:
1. There Ain't Room
2. Glitter Bomb
3. Riddles Three
1. There Ain't Room
In this room is a shooting game. There's a barrier with bebe guns attached to it, and at the far end are small cut outs of people. There's a sign on the far wall, in old-West style script, reading:

There Ain't Room

The cut outs look sort of familiar! There are cut outs of you and your compatriot(s), as well as some typical cowboy looking cut outs. Shoot your own cut out to escape! You each must shoot your own one, if you shoot each others', that person feels it as if they have been shot, and will start bleeding.

When you successfully hit all of your own cut outs, the floor under you opens up and you drop into the next room.

2. Glitter Bomb
As you walk through the doorway, you feel oddly.... sticky? Like your skin is covered in honey. Because it is! Yum.

In front of you is a room covered in glitter. There's so much glitter. You can't see a door, but you have to find a way out. Search the room to find the exit.

The exit is a trapped door in the floor. You'll need to make your way through the glitter, all the while it will stick to your very sticky skin. You'll need to dig a big enough path to get through, open the door and get into the next room! Too bad some glitter will come with you, and you'll still be sticky.

3. Riddles Three
A large hour glass in the middle of the room starts ticking down with sand as soon as you enter this room. One three of the walls are riddles engraved in the stone, and chalkboards in front of them. You must answer all three riddles correctly before the sand runs out to escape:
  • Where waves kiss sand and breezes blow, where tropic dreams grow, I'm where you want to go. What am I? Answer: Kokomo
  • With auburn locks and eyes of green, a rival, a threat, a beauty queen. Answer: Jolene
  • With cowboy hats and boots that stride, no one told me where my horse I ride. Answer: Old Town Road
Once you answer correctly, the hour glass disappears, leaving a hole in the floor that you must jump through to exit.

The Third Room

Next, you find yourself in one of the following rooms:
A. Cry For Me
B. Love Me
C. Hold Me
A. Cry For Me
This room is beautiful and shiny, the walls made of crystals. In the middle of the room is a crystal plinth with a small crystal cup on it. In flowing script around the cup it reads:

Collect five tears

You must collect five tears in the cup to escape. Once you do, an entry way opens in the crystal in front of you.

B. Love Me
This room is very plain, and on a piece of paper dangling from a string in the middle of the room is the instructions for this room:

Exchange five sincere compliments each. Don't break eye contact.

You must do this within the alloted five minutes to escape. If the compliments are less than sincere, you may try again, but if you don't reach the five each by the end of the five minutes or if you break eye contact even once, you will be returned to the first room.

C. Hold Me
This room looks a lot like the pub in town. The walls are wood paneled and there's jangling piano music coming from--somewhere?

In the middle of the room is a mechanical bull, with a sign reading:

Stay on the bull together for 45 seconds.

If you succeed within the five minutes, you're free to continue on!

The Fourth Room

Next, you find yourself in one of the following rooms:
I. Blood
II. Sweat
III. Tears
I. Blood
This room is very tall. There's a rope dangling down one wall. On the wall it reads:

Climb!

And that's what you have to do. The word "Climb" starts to bleed. And then the walls start to bleed. The room will fill up with blood within five minutes, so you better get climbing!

At the top of the room is a hatch that will let you escape through a hatch in the ceiling.

II. Sweat
When you enter this room, one of you finds that you are alone. You're standing at the edge of a pool, and that pool is full of sand. It's also searingly hot in here. On the wall, it reads:

Rescue your partner!

One person is chained at the bottom of a swimming pool full of sand. A counter on the wall counts down until they will suffocate. Better get swimming!

Once you've rescued your partner, a door on the other side of the pool will open up. Better move fast to get there!

III. Tears
This room is dark, very dark. You can just barely see, except for a glow-in-the-dark sign reading:

Eat some eyes!

And that's what you need to do! In the walls are eyes. They're watching you. You must each eat an eye to continue on. Once you do, a door cracks open in the far wall.

The Fifth Room

No matter the path you took to get here, the final room is the same:
The last room you end up in, even though you enter through the same door, you find yourselves separated by a wall. There is a door for each of you at the far side of the room. You can hear each other, but you can't see each other. Each of you have a plinth in front of you, which reads:

Who should escape?

In front of you are the names of yourself and your partner(s). You place the name of the person you believe should escape in a slot in the table.

Once everyone has made a selection, the names will light up:
  • If you all chose each other, your room lights up green.
  • If you all chose yourselves, your room lights up green.
  • If someone chose themselves, and someone else chose another person, the room of the person with the most "votes" lights up green. The others light up red.
If your room is green, when you open the final door, you've escaped! Welcome to Wellstone.

If your room is red, when you open the door, you find yourself back in the first room. Good luck!
When you escape, you step into the lobby of the Staywell. It's bright and airy with beautiful white stone. When you look behind you, it seems that you've stepped out of a supply closet. Weird!

The receptionist greets you as he always does, welcoming you home.

New characters arrive using this prompt. Characters can return from death from the previous cycle using this prompt. You can also just wake up and be in this prompt, so you can do this as many times as you like.

tl;dr:
  • You wake up in an escape room! You must finish (at least) five rooms to escape. You have five minutes to finish each room. If you fail, you'll be taken back to the beginning of the dungeon.

It's alive!
Content warnings: public shaming

When you shake off the glitter and the sand, it might be time to head on down into Wellstone town. The air is full of a shimmering warmth that might be familiar to some. It's like the sun has been baked into the very stones and is radiating back up at you. Run-down buildings lean against each other for support, made out of mostly weathered stone with a few old boards here and there to keep structures up. Desiccated, skeletal fingers of dried-out ivy climb them, waving occasionally as you pass. Waving, and… whispering? For more information about how the town has changed, check out this month's Wellstone Post or read the Locations Page.

The town is alive with sneering, whispering voices. It's unclear where exactly they're coming from, but they're everywhere. Step into the Cactus Pad Tavern and you might hear a decisive no manners! spat sharply from the doorway. Make your way to the steaming bathhouse to wash off that honey, but be careful when you're undressing: you might just hear rude snickering from the air around you. Wow, the walls might say, your toes are so long. What weird feet!

The voices might interrupt a conversation at breakfast to make fun of something you said. Your mirror and your wardrobe might question your outfit choices. They're loud enough to be heard by everyone in a public space and seem to delight in saying cutting things at the worst possible moment. You don't recognize the voices, exactly, but they seem just familiar enough to really hurt, and the voices seem to know you well enough. They might even call you out when you tell a little white lie, or let everyone know exactly how loud you snore.

There's no way, seemingly, to get them to shut up, so... may as well get used to it?

tl;dr:
  • The town is alive, and it is judging you. Your outfits, your words, your body, your habits: nothing is off-limits.
  • The voices sound just familiar enough to feel like voices you know, but aren't able to be pinpointed to a single person.

hellonspectacles: (He surveyed his work and saw it was good)

[personal profile] hellonspectacles 2024-04-28 02:04 am (UTC)(link)
I am indeed, thank goodness. [He most definitely does not want to dwell on the week he spent without control of his faculties, on those horrifying last minutes he spent standing in the Staywell courtyard, feeling acid rain burn holds through his arms, his feet, his skull. Unable to run, or even scream, he had been forced to submit to an agonizing death.

No, no. He’s definitely not thinking about that.]


Though I suppose if one of us was still infected, it would be a bit late to take precautions. God, I am sorry about my entrance. [He offers Cecelia his hand.] Dare I ask what happened to you?
sighsheavily: (pic#16420019)

[personal profile] sighsheavily 2024-04-28 04:40 pm (UTC)(link)
[there he is - gangly, wide-eyed, covered in...gods-knows-what, and somehow his glasses are still intact?!

she's a little staggered by the sight of him, honestly; it takes a beat for her to even register the question and hand are for her.

her eyes well up, throat tight.]


Oh... Oh, Palamedes. [she gulps, snatching at the hand while tears spill over.] I've been having a rough time, you know-!
hellonspectacles: (his eyes were a perfectly lambent grey)

[personal profile] hellonspectacles 2024-04-28 09:46 pm (UTC)(link)
[Even newly resurrected, Palamedes still has a handy handkerchief in his pocket, which he hands to Cecelia once she comes to her feet.]

A bit rougher than me, at least. All I’ve had to do is answer a few riddles, and none of them involved glitter. [He squares his shoulders, trying to stay cheerful despite the general horror of the situation.] Shall we see what kind of nonsense they have planned for us next?
sighsheavily: (pic#16590724)

[personal profile] sighsheavily 2024-04-29 12:13 am (UTC)(link)
[her lip quivers a moment, but she pulls it together, drawing in a deep breath while taking the handkerchief and dabbing at her face and eyes.]

I'd rather less nonsense, but we've little say in that, do we?
hellonspectacles: (He surveyed his work and saw it was good)

[personal profile] hellonspectacles 2024-04-29 02:43 am (UTC)(link)
Not an option, I’m afraid.

[Pal circles the nondescript room, then comes back to the center and plucks the card hanging from the ceiling between his thumb and forefinger. As he reads, his brows knit together. Then he smiles.]

Well, I have good news for you. This challenge shouldn’t involve any additional glitter.
sighsheavily: (pic#16590720)

[personal profile] sighsheavily 2024-04-29 01:10 pm (UTC)(link)
Indeed? [she arches an eyebrow.] What then, pray, are we subjected to this time?
hellonspectacles: (He surveyed his work and saw it was good)

[personal profile] hellonspectacles 2024-05-02 02:40 am (UTC)(link)
[Palamedes' smile turns into something a little like a smirk.]

We're to look each other in the eye and give each other compliments.
sighsheavily: (pic#16416827)

[personal profile] sighsheavily 2024-05-02 11:46 pm (UTC)(link)
No. [she doesn't believe that for a second, so she snatches at the card to read it herself.

once she does, she scoffs, her mouth twitching for want to laugh.]


Naturally, my one weakness! Yet this may be the simplest thing of all.
hellonspectacles: (I would never do anything silly)

[personal profile] hellonspectacles 2024-05-05 02:58 am (UTC)(link)
Much easier than crawling through muck, I'm sure of that.

[pointedly, he folds his arms.]

Well?
sighsheavily: (pic#16590721)

[personal profile] sighsheavily 2024-05-05 01:19 pm (UTC)(link)
A-- [she stops short, blinking a few times, then snatching the card and rereading it.] Five...five each?! Oh. Gads. Well.

Well...! [WELL!!!!!!!!!!

she clears her throat, letting the card go, lifting her chin, and looks back at Palamedes.]


Well! Go on, then! [SHE'S not starting! she refuses to be one-upped!]
hellonspectacles: (I would never do anything silly)

[personal profile] hellonspectacles 2024-05-05 09:34 pm (UTC)(link)
[Palamedes just waits for Cecelia’s little apoplectic fit of embarrassment to subside, hands behind his back, and smiling politely.]

One, you are a meticulous record keeper. Two, you are impressively tenacious. Three, you care about others deeply, sometimes even to your own detriment. [A pause] Can I go on?
Edited 2024-05-05 21:34 (UTC)
sighsheavily: (pic#16416827)

[personal profile] sighsheavily 2024-05-05 11:54 pm (UTC)(link)
[even in absurd situations, it seems that Cecelia's greater weakness is sincere compliments said without an ounce of cynicism. she goes red to the tips of her ears and has to look askance, eyes big and posture rigid.

one of those red-tipped ears twitches in the agony of the pause, prompting her to glimpse him sidelong.]


Y-ye, yes. If...you're able. [that was already too much!!! she has to do better than him first of all, but second of all, she has to survive this.]
hellonspectacles: (He surveyed his work and saw it was good)

[personal profile] hellonspectacles 2024-05-09 02:04 am (UTC)(link)
[patiently] You have to look at me, Cecelia. It’s the rule. Now, where was I?

[He taps his finger on his chin.]

Ah, yes. Four, you indulge me my madcap ideas, and five, you’re one of the cleverest people I’ve ever met.

Now it’s your turn.
sighsheavily: (pic#16590723)

[personal profile] sighsheavily 2024-05-09 10:47 pm (UTC)(link)
[she scoffs, not believing the last one at face-value. that helps take the sting out of compliments, really - why would they be so affecting if they were false?

anyway.]


Decent. Yes. [she can't even play off nonchalance. she clears her throat, folding her arms.] Right. Five, is it? It'd be rather pathetic of me to co-opt your own, too. Let's see...

[complimentary things. things worthy of praise. about Palamedes.

she nods.]


You bathe regularly and I appreciate that. [one!] For as often as we dance with danger, you've shown remarkable mindfulness many lack, especially when it comes to developing contingencies. [two!!

hm. she drums a couple fingers on her arm.]


You've always asked for consent before enacting your powers on anyone, and I find that praiseworthy. [three!!] Mn. Yes. And... [she starts to get red in the face again, being on-the-spot as she is.]
hellonspectacles: (Thanks!)

[personal profile] hellonspectacles 2024-05-11 05:47 pm (UTC)(link)
[Palamedes watches her with mild interest, unblinking. When she falters, he offers an encouraging nod.]

You're doing excellently. Just two more to go.
sighsheavily: (pic#16420024)

[personal profile] sighsheavily 2024-05-12 12:46 pm (UTC)(link)
[her ear twitches. he best not be patronizing her!]

You're quite brilliant for, for having deciphered my shorthand without a key. And...and you are one of my dearest friends here. There. Five. [stop looking at her!!!]
hellonspectacles: (Thanks!)

[personal profile] hellonspectacles 2024-05-13 02:22 am (UTC)(link)
Excellent work. [Again, he doesn’t sound the least bit patronizing]

Now, something is meant to happen, right? Do you think a door will appear? Perhaps—

[But before he can finish his thought, the floor below them opens up and they are plunged into the next room.]
sighsheavily: (pic#16590721)

i or ii is cool w/me

[personal profile] sighsheavily 2024-05-13 06:13 pm (UTC)(link)
GAH-!!!

[Cecelia drops like a rock, landing hard on her back with a wheeze, staring at the ceiling; the hole is gone with a bleary blink.]

Wh...what...
hellonspectacles: (Default)

[personal profile] hellonspectacles 2024-05-16 02:28 am (UTC)(link)
[Pal falls for what feels like an awfully long time, landing with an oof of his own beside Cecelia. Well, at least they didn’t land on top of each other this time. He blinks a few times as his eyes adjust to the dim light, and he focuses on the foot-high letters written on the wall in front of them.]

Climb?

[A rivulet of blood slides down the wall from the C, and then another, and another]
sighsheavily: (pic#16420021)

[personal profile] sighsheavily 2024-05-16 07:02 pm (UTC)(link)
What, back to the room we just... oh-- [the scent hits her faster than the sight of it, prompting her to clap a hand over her mouth and nose.

muffled:]
Gods, no--
hellonspectacles: (Default)

[personal profile] hellonspectacles 2024-05-19 01:56 am (UTC)(link)
[Like Cecelia, Palamedes doesn’t need to get any closer to find out what the stuff dripping down the wall is; the thanergy hits him in a wave the same time as the smell. Already, the drips have turned into a trickle, and then a stream, the walls themselves seeming to bleed. Before long, the tiny puddle of blood against the wall is expanding across the floor.

Climb, Palamedes thinks, spinning around the room again. This time, he spots the rope dangling from the opposite wall. He nods and it and takes a breath.]


Here, I’ll give you a boost.
sighsheavily: (pic#16420021)

[personal profile] sighsheavily 2024-05-19 10:36 pm (UTC)(link)
I--no, I can't, Palamedes! I can't pull myself up! Y-you, go. Go first! Go up first! [she gestures frantically, her face going white as the red starts creeping toward their feet.]
hellonspectacles: (Default)

[personal profile] hellonspectacles 2024-05-22 02:03 am (UTC)(link)
You call that a reason why I should go first? I’m not leaving you down here! [The blood has begun to pool around their feet.] Cecelia, do as I say!
sighsheavily: (pic#16420020)

[personal profile] sighsheavily 2024-05-22 10:46 pm (UTC)(link)
You do as I say! [she pushes the rope back at him.] Or do you have secret, magical wings, too?! Honestly--

[she huffs something indignant and frantic in elvish, and not a beat is missed before the air behind her shimmers. some of that space gets filled in with overly large, leathery wings speckled with flecks of color akin to stars.

she makes a face.]
hellonspectacles: (Default)

[personal profile] hellonspectacles 2024-05-25 03:18 am (UTC)(link)
[Palamedes opens his mouth. He closes it. He desperately wants to snap, how was I supposed to know about your secret wings, but the blood is creeping up over his shoes, so this obviously isn’t the time to argue. Instead, he gives a short nod and grasps the rope.

Turns out, rope climbing isn’t something they teach in necromancy school.]


I, ah, don’t suppose you could carry me?

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o woops i forgor too lmao

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